Among The Witch Queen's new features is the first weapon archetype introduced in Destiny 2 since Forsaken: the glaive, a hybrid weapon that can be used as a melee polearm, to shoot elemental projectiles, and as a shield. Players get their first glaive in Destiny 2 by playing The Witch Queen campaign, eventually shaping The Enigma at The Enclave's Relic on Mars. Because the default Legendary glaive is craftable, players can improve and change it to better fit their playstyle.
One of the best things about the glaive is that it's conceived as a versatile weapon, and whether this translates into the gameplay loop depends on the players' actions and preferred combinations. However, Destiny 2'sThe Witch Queen introduces the investigation board, which allows players to complete several Resonance missions that eventually unlock the Exotic quest to get a class-specific glaive. The problem with the Exotic glaives is they are incredibly hard to obtain because of how RNG-dependant one of the Resonance missions is, and ultimately these weapons also fail to deliver.
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All the Resonance missions available at The Enclave are relatively easy, but one of them that requires players to craft the Come to Pass auto rifle and Tarnation grenade launcher at the Relic. This might seem doable at first glance because it's not hard to come by Deepsight Resonance guns, which are required to unlock weapon Patterns inDestiny 2, but the requirement is harsher than anticipated: Come to Pass and Tarnation are only available as random drops when completing the Wellspring activity in Savathun's Throne World.
The Wellspring has a rotating loot pool that changes daily, with a total of four different
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