Season 18 of Destiny 2 arrives in a few weeks, and while Bungie is still keeping details on the theme of its next quarter a secret, the studio has revealed more information about its plans for weapon-tuning. The main focus is to buff under-utilized weapon archetypes, boost multiple perks, and to nerf certain Exotic weapons that have been too dominant in PvP and Trials of Osiris.
When it comes to major Exotic reworks, Lord of Wolves, Dead Man's Tale, Collective Obligation, and Omnioculus are getting substantial tweaks that are mostly focused on PvP. Lord of Wolves, a very popular PvP shotgun currently, will have its starting ammo decreased to 10 rounds--two bursts, essentially--and the burst size from the Release the Wolves perk has dropped from 10 rounds to five. The burst delay has been reduced by 60% for this perk to compensate, but base damage has also been reduced. In PvE, Lord of Wolves will now do 20% extra damage.
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Dead Man's Tale is being fine-tuned to serve as a «hip-firing cowboy rifle» fantasy, which will see an increased focus on shooting quicker from the hip. The main perk, Cranial Spike, will no longer buff damage against players, but an increase in reload speed, aim assist, and range will be added for each Cranial Spike stack. The extra damage buff will remain for PvE activities, and upon reaching max stacks of Cranial Spike, the catalyst will increase the rate of fire for hip-firing, but with 20% reduced damage per bullet.
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