Destiny 2 is one of the longest-standing first-person shooter games on the market, and the franchise as a whole encompasses over seven years of releases and updates. Because the core of the game is that of a looter-shooter, Destiny 2 relies heavily on the fact that players can and will obtain all sorts of possible rolls for each weapon, especially now that buildcrafting has become a major factor. This has been further expanded with the introduction of things like the Light 3.0 updates to subclasses, or the new Artifice Armor that drops from Master difficulty Dungeons, as they are tools that provide more control over what characters can do.
These elements have been fantastic for keeping Destiny 2 alive throughout the years because they provide reasons for players to engage with activities in order to get the best loot possible. However, with all these items that players need to have stored in their vaults and inventories, it's becoming increasingly harder to have enough space for everything one might need — randomly-rolled guns, Exotics with random perks, Exotic armor with random stats, and more. One of the steps Bungie took to improve the current situation was to increase vault space, but that is not enough.
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Destiny 2 has had a vault space issue for years, and Bungie did nothing to improve it over four years leading up to Season of the Haunted, which is when 100 more vault slots were added. The vault is where one can hold loot from a single account, meaning it's shared across up-to three characters, and players only have a total of 600 slots for both weapons and armor pieces. As the game keeps on growing with new weapons and
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