The golden queen needs help to protect her gems so she enlists the assistance of the Magister and his magical weapon known as the rook. with incoming armies you’ll need to use the power of the rook and three heroes to fight off the invasion and defend the land.
After moving through a few menus with plenty locked away for later, you’ll be prompted to play a small tutorial, which outlines the basics. Defend the Rook plays on a 9×9 board where you’ll be given control of the rook and 3 heroes’, the Warrior, Rogue and Sorceress. You’ll also have access to a handful of barricades and freeze traps and one of each tower, Emerald, Cannon and Arcane.
There are five levels in total, each with 5 wave’s ending in a boss battle, in each level you’ll have a limited supply of towers, traps and barricades to ensure the Rook survives the incoming attacks. One your own turn you’ll start off selecting your heroes/rook and then the board is highlighted with blue and red squares, blue is where your piece can move to, while red shows squares that can be attacked.
The range of movement and the range and power of attacks vary dependent on the piece being moved. Across the board there’s also obstacles, which can be used to protect your rook, or for placing traps and towers, to help slow down or deal extra damage to enemies, finally barricades can’t be moved, but do distract nearby enemies.
That makes it sound far more complicated than it is, but rest assured it’s easy to grasp and within a few wave’s you’ll soon know what you’re doing.
The main storyline will take about 2 hours to get through, and while the storyline isn’t the strongest part, there’s a twist to keep the first play-through interesting, but in true roguelike fashion, it’s more
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