Death end re;Quest 2 is bursting with bosses. From grotesque fleshy masses to seductive succubi, there is no end to the depravity, horror, and pain heading your way. Whilst the game starts quite easy, and the first few bosses are cakewalks, things quickly ramp up.
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If you want to survive these life-and-death encounters, you are going to need to have a sturdy constitution, strong batting arm, plenty of levels under your belt, and a repertoire of Flash Skills ready to throw out without much notice.
The early game bosses in Death end re;Quest 2 are fairly simple. They don’t have the best stats, they die quickly, and in nearly every instance, they won’t pose any threat at all if you have the right equipment and are fighting most enemies on the overworld.
As a result, these bosses don’t need a dedicated guide and are compiled here for quick reference on how to take them down.
Evil Vigor is the first boss you will draw swords (hatchets?) with. This first encounter can be a bit spooky as you are going toe-to-toe with two of these buggers at once.
Evil Vigor’s big gimmick is their size. These chaps are way too big to launch effectively with Knockback skills, so chaining wall bounces is not going to be a thing. That being said, they spawn pretty darn close to one another, meaning you can launch them into each other to deal bonus damage.
For attacks, you won’t have much unlocked. If you have Sol Spear, then using your Triact to launch three of these at once can be very effective. Otherwise, another Knockback attack like Lacknish can do well in a pinch.
This fight doesn’t have many Bugs on the field, but the ones that are here buff up your DEF and MDF. Pick these up to give yourself
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