The Dead Space Remake is just around the corner, and fans can't wait to re-experience the horror. As an enhanced version of the acclaimed 2008 survival game, this reimagining by Motive Studio is riding a wave of expectations and hype. This will come as a surprise to many, but recent information suggests that the upcoming third-person horror game will do more than just present the strengths of its predecessor.
Like any good remake, it will highlight what made the original Dead Space great and expand upon it. This includes enriching the lore and character roles to make the upcoming remake the best title in the series so far.
Before fans raise their pitchforks, it needs to be said that the developers aim to stay true to the Dead Space mantra. Here's what Lead Level Designer Catherine Stewart has to say on what the game will offer with regard to the original:
So, fans can rest assured that there won't be any major deviations from what they have come to expect from the franchise. However, it will feature certain changes nonetheless. The developers have made improvements where possible, according to Stewart.
An example of this would be giving more screen time to secondary characters, such as Nicole and Mercer, whose personalities and roles will be more fleshed out in the remake compared to the original. Other tweaks, meanwhile, will be more drastic. For instance, characters that only made an appearance in the 2008 game through audio logs, such as Jacob Temple and Elizabeth Cross, will get more screen time.
The team's reasoning behind this decision is that the narrative has always been a fundamental part of Dead Space. Stewart elaborates, saying:
As such, these characters will see appropriate changes to make relationships and
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