It's fair to say that over the next few months, horror game fans are going to have a lot of content on their hands. Between the likes of The Callisto Protocol and a host of titles aiming for this year’s Halloween, players looking for scares and suspense are going to be spoiled for choice. One game that arguably stands out from that crowd is EA's Dead Space remake. That's because, after years of demand, the Isaac Clarke-helmed series is finally getting the resurrection it deserves.
However, the horror genre’s current renaissance isn’t the only phenomenon that the gaming industry has been experiencing lately. Thanks to a concentrated effort from several publishers and developers, there’s been a real push for increased inclusivity as well. Games like The Last of Us Part 1 have placed a spotlight on modern accessibility options to help make this happen, and EA’s upcoming Dead Space remake is one of the latest games to confirm that it will also be getting in on the progressive movement.
Dead Space Remake: Every Change Confirmed for Isaac So Far
When it comes to the Dead Space remake’s confirmed accessibility options, concrete details are still few and far between right now. With over 5 months to go until the game’s expected January release on PC, PS5, and Xbox Series X/S, it stands to reason that Motive Studio is keeping most of its cards close to its chest while it finalizes development. During an interview with IGN back in 2021 though, the game’s Creative Director Roman Campos-Oriola did confirm one area that will definitely feature options that enhance inclusivity.
While Campos-Oriola was discussing the Dead Space remake’s gameplay improvements, the Creative Director made a point to say that the studio has been hard at work
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