Dead Island 2 is finally on the cusp of release and fans are eager to jump back into the unique first-person zombie fighting mayhem. Since the original Dead Island was released over 10 years ago, many fans have not been able to partake in the series for a while, and there are a few key features that may have even been forgotten about. The character classes, for example, were a way to differentiate each character and give them each unique skill; however, the classes could use a Borderlands-flavored redesign.
Dead Island 2 is going to follow a similar structure to its predecessor and give each character a set of skills that sets them apart from their allies. Hopefully, the character classes in the sequel will provide more diversity and give players a proper incentive to choose one character over another. Fortunately, Dead Island 2 not only has the opportunity to learn from its past but can curate its classes by looking into other games of similar ilk. The Borderlands series has made a name for itself as a class-based co-op shooter and Dead Island 2’s classes could benefit from aligning with the Borderlands classes.
5 Features Dead Island 2 Needs That Dying Light 2 Doesn't Have
The Borderlands series first became popular for its off-kilter humor and addictive looter-shooter playstyle. The original game had four playable characters, all with their own unique abilities and personalities, so players could not only pick their preferred Borderlands’ characters character based on their abilities but also based on their charisma and attitude.
As the Borderlands franchise evolved, so did its characters and classes. What began with simple skillsets, such as enhanced scouting and melee combat, evolved into abilities that involved
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