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Dead Cells adds more difficulties, accessibility options

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polygon.com

Dead Cells, the high-difficulty Metroidvania rogue-like from Motion Twin, just got a hefty update. The “Breaking Barriers” update brings a suite of new accessibility features and difficulty levels to the game fives years after it initially released in early access.

Breaking Barriers is “all about making Dead Cells more accessible to everyone,” the developers explained in a video. The update will add two main sets of options to the game — accessibility and an assist mode — and it’s live on Windows PC and consoles now.

The accessibility options will help players with visual cues and mobility, whereas the assist mode will allow players to tweak the difficulty of the game.

The assist mode will bring completely new options, like an “auto-hit” mode that will target nearby enemies, and a continue mode that will allow you to restart each run at the beginning of the biome rather starting over entirely.

Read more on polygon.com
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