Jeff Ross, a director on the middling open-world zombie shooter Days Gone(opens in new tab), has announced that he is joining Tomb Raider(opens in new tab) studio Crystal Dynamics.
«I'm excited to announce I now work at the amazing Crystal Dynamics as Design Director,» Ross <a href=«https://twitter.com/JakeRocket/status/1511388957056983046?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1511388957056983046%7Ctwgr%5E%7Ctwcon%5Es1_&ref_url=https%3A%2F%2Fwww.eurogamer.net%2Fdays-gone-director-joins-tomb-raider-studio-crystal-dynamics» target="_blank" data-url=«https://twitter.com/JakeRocket/status/1511388957056983046?ref_src=» https: www.pcgamer.com rel=«noopener»>wrote on Twitter(opens in new tab)
, adding. " That's all I can say other than I'm thrilled with the project, and especially the team of really wonderful people."
Ross didn't specify what project he was working on. There's a reasonable chance that it's Crystal Dynamics newly announced Tomb Raider(opens in new tab), given that was announced only yesterday. But he could have also been brought on to assist with development of Microsoft's Perfect Dark(opens in new tab) reboot, which Crystal Dynamic was surprisingly announced as co-developer of late last year, and which also recently lost a director(opens in new tab) from the project.
It isn't a straight switch. Ross left Sony Bend back in 2020, after Sony decided not to greenlight a sequel to Days Gone. It's a decision that clearly rankled Sony Bend's upper management, with Ross stating earlier this year that Sony management made Days Gone feel like a «big disappointment.»
Admittedly, we were somewhat disappointed with Days Gone ourselves, as you can see from our review(opens in new tab) of the game when Sony
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