Crystal Dynamics has officially announced a new Tom Raider title which is currently being developed on Unreal Engine 5. Crystal Dynamics is already working on The Initiative’s Perfect Dark.
Both Lara Croft and the Tomb Raider franchise have become an iconic part of video game history. Fans have been awaiting the franchise’s return since Lara Croft's last appearance in 2018’s Shadow of the Tomb Raider.
During today’s Unreal Engine 5 Showcase, Crystal Dynamics officially announced the title’s development, along with an announcement that it will be “powered by Unreal Engine 5”.
Since the PS1 debut, Lara Croft has established herself as an icon in the video game industry. While the franchise thrived in the late 90s and early 2000s, a lot changed during the mid-2000s.
The Legend Trilogy, which consists of Legend (2006), Anniversary (2007), and Underworld (2008), was Crystal Dynamics’ first involvement in the franchise, taking the lead from Core Design. However, the trilogy failed to live up to its potential and is generally considered to be a pretty unmemorable era for the franchise.
With the 2013 Tomb Raider, Crystal Dynamics rebooted the series with a younger Lara Croft and opted for a more linear gameplay approach with high-octane action scenes. The title was a certified hit and was followed by two sequels, Rise of the Tomb Raider (2015) and Shadow of the Tomb Raider (2018). The Survivor Trilogy features these three titles.
During the Unreal Engine 5 showcase, the studio announced the next entry in the franchise. The official announcement by Crystal Dynamics states:
They also spoke about their vision for the game:
The franchise was previously developed on the Foundation Engine, an in-house engine by Crystal Dynamics. The next
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