One player’s Dungeons & Dragons guilt table is great for stopping Murder Hobos, using tragic bandit backstories to add depth and layer to dead NPCs. D&D allows player imagination to run wild as its intense roleplaying elements enable limitless possibilities.
Sometimes, however, players get carried away, with instances of D&D parties skipping important story moments in campaigns or just running amok, diverting the DM’s attention from the quest at hand. Other times players don't quite connect with
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