Studio Trigger is one of the finest studios working in Japanese animation today. It has produced modern classics like Promare, Gurren Lagann, Kill La Kill, and Little Witch Academia. Figures like Hiroyuki Imaishi and Yoh Yoshinari have become icons in the medium, and to hear that they’re involved in the production of Cyberpunk: Edgerunners immediately makes it one of the most exciting shows of the year for me.
This project was first announced when hype for Cyberpunk 2077 was still at fever pitch, and long before its disastrous launch and CD Projekt Red’s unparalleled fall from grace. It was part of a huge multimedia strategy for a property that seemed destined to rule the world, and now it has finally emerged in a landscape that couldn’t be more different. Yet it has somehow still managed to ignite our anticipation, largely because Trigger’s take on this gorgeous futuristic world not only brings out its best qualities, but also takes it to new places.
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When Edgerunners was first announced I was both ecstatic and sceptical. Studio Trigger is a brilliant studio, but was it the ideal animation house for a universe so drenched in deliberate imagery and dark, blood-drenched themes? The jury was out on whether Edgerunners would position itself as too outlandish and wouldn’t sit alongside the game that inspired it, or stick the landing too rigidly and fail to express any of Trigger’s signature talent. We didn’t hear about the show for years, so it sat at the back of my mind until the new trailer emerged.
The reality is the best of both worlds, and we’re far removed enough from the game’s cultural failure that a new take on Cyberpunk 2077 is almost refreshing.
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