Cyberpunk 2077 developer CD Projekt Red has revealed that the game's multiplayer mode was scrapped due to the game's turbulent launch.
During an interview with Eurogamer, Philipp Weber (who was a senior quest designer and coordinator on Cyberpunk 2077) revealed how development shifted to focus on fixing what was there instead of adding new features.
“We really needed to look at what were the priorities for Cyberpunk [after it launched],” he said. “The priority was that the main experience will run for the people in a really good state, and essentially, the switch of priorities meant that other R&D projects had to go away. With Cyberpunk, we wanted to do many things at the same time, and we just needed to really focus and say, ‘Okay, what's the important part? Yeah, we will make that part really good.’”
Cyberpunk 2077, which was recently confirmed to get a Game of the Year edition, was originally supposed to receive a multiplayer mode as DLC. This was postponed until at least 2022, however, and was later delayed even further with the possibility of cancellation until it eventually just disappeared from CD Projekt Red's plans.
Cyberpunk 2077 was among the most anticipated games to be released in 2020 but a launch filled with glaring bugs and last-gen compatibility issues left many feeling sour.
The game itself scored quite highly on PC – IGN’s own review gave it 9/10 and said: “Cyberpunk 2077 kicks you into its beautiful and dazzlingly dense cityscape with few restrictions. It offers a staggering amount of choice in how to build your character, approach quests, and confront enemies, and your decisions can have a tangible and natural-feeling impact on both the world around you and the stories of the people who inhabit it.”
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