Hollow Knight is one of the most well-known crowdfunding successes, joining other titles like Shovel Knight, Darkest Dungeon, and Divinity: Original Sin in the annals of gaming history. For its debut game, Team Cherry had an expansive list of stretch goals on its Hollow Knight Kickstarter campaign, and few can argue with the legacy it set — especially when the upcoming sequel Hollow Knight: Silksong is highly anticipated.
As with any game development process, content is bound to be cut, whether it's to cull unfitting ideas or save time. For games that start life being crowdfunded, cut content gets trickier as there's an added level of content that might not make it to development if stretch goals aren't reached. In spite of its popularity, Hollow Knight was no stranger to this, with many areas Team Cherry intended to let the player explore never making it into the final product. With Hollow Knight: Silksong on the way, fans could see content they missed out on the first time around salvaged for the sequel.
How Hollow Knight: Silksong is Improving Upon the Original
Snails played an important role in Hollow Knight, as the Snail Shamans provide players with many of the spells The Knight uses throughout the game, some of which are integral to accessing certain areas. It stands to reason that there might have been an area dedicated to the snails of Hallownest, which is confirmed to have once existed in early development — dubbed «Snail Village.» Gameplay footage from one trailer reveals a large snail NPC that the player could interact with, but according to Team Cherry this area was cut due to it not fitting in with the game's overall design.
While the Abyss did make its way into the final version of Hollow Knight, one of the
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