Anura is a step up in difficulty across the board in Cult Of The Lamb. Not only are the rooms you will be battling through more cultured, but the enemies you will be fighting are tougher, faster, and trickier to deal with. Darkwood was a nice introduction; Anura is now testing you.
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This concept is carried over to the bosses, and every boss in Anura is substantially more difficult than the comparatively wet-noodlish villains of Darkwood. You are going to have to bring your A-Game, maybe upgrade your Cult, and heck, probably carry a big stick if you want to come out on top.
Gusion is the first boss of Anura, and they are quite the menace. Gusion is mobile, tough - appearances be damned. Not only that, but he has some tricks up his sleeve that can get out of hand if you don’t deal with them in a timely fashion.
Gusion can be a pain due to his jumping. You can take a surprising amount of damage just by the shockwave alone if you aren’t careful, so the strategy is to be patient. Don’t get greedy with your combos and don’t chase him down as soon as he jumps away.
Outside of this, you need to deal with his minions. These are not difficult to kill, but you don’t want to find yourself overwhelmed - or even killed - by a horde of frogs.
We would recommend you use a slower weapon for this fight, as it is difficult to land repeated hits on Gusion due to his jumping. Axes are ideal.
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Eligos is the second boss of Anura, and is far more aggressive than Gusion. Eligos is all about throwing themselves at you until you, or it dies. This gives Eligos’s fight a rhythm the other bosses in Anura simply don’t have.
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