Square Enix is currently entering the final stages of preparation for the late 2022 release of the next chapter in its Final Fantasy 7 remake series called Crisis Core: Final Fantasy 7 Reunion, and fans are excited to see how this classic RPG is being modernized. While its narrative is supposed to stay intact, almost every core gameplay system is being revamped along the way, with obvious graphical improvements featured as well.
To that end, there seems to have been some internal discussion at Square Enix as to how the re-release of Final Fantasy 7 ought to be marketed. In his recent interview with Everyeye, translated by Nintendo Everything, the game's creative producer, Tetsuya Nomura, talked about this topic at some length, revealing that there had been some mixed feelings on whether this was a remake or a remaster.
Final Fantasy 7 NFTs are In the works
In the interview, Nomura revealed that his team wasn't sure how to describe the project. Namely, while the new Crisis Core game has many improvements that are plainly visible at a glance, Nomura explained how the developers were conflicted about whether it was a true remake since the story isn't changed. Apparently, that's why it's billed as a «Reunion» in its official title. According to Nomura, the game is more comprehensive than remasters usually are, but it's not a total remake, either, making the situation slightly awkward in that regard.
Semantics aside, it is curious to note that most of the promotional materials about Crisis Core Reunion and Nomura himself say that the story stays the same, while it's already been shown that it features one of the biggest Final Fantasy retcons yet. Namely, Zack survives the events of Final Fantasy 7: Rebirth, and will seemingly be
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