Resident Evil has gone through a lot of changes throughout the years as it attempts to experiment with the survival horror formula it pioneered in the 90s. More recent entries have attempted to reinvigorate the franchise's horror origins like Resident Evil 7, while Resident Evil 5 and Resident Evil 6 sought to adapt the series into a more action-oriented experience. Resident Evil Village tried to meld the two gameplay designs together into a mixed experience, but it wasn't the first entry to do so. Bringing the franchise into a new console generation, Resident Evil 4 balanced massive set-pieces and high action sequences with a horror atmosphere that many fans praised.
However, the fourth entry wasn't always the campy, action-oriented experience that fans know so well. When Resident Evil 4 was first shown off at Tokyo Game Show back in 2002, there were certainly echoes what the fourth entry would become. However, for the most part, that trailer represented something very different from the final product that released in 2005. In fact, a lot of the footage that was initially revealed for Resident Evil 4 depicted very different scenarios that would change and evolve as time went on. Fans have unofficially come to know this version of the game as «Resident Evil 3.5,» and the concepts shown would be interesting for a Resident Evil 4 remake.
What to Expect From the Resident Evil Franchise in 2022
Before the final, official version of the game was revealed in 2004, Capcom had shown off several vastly different demos of Resident Evil 4 in the years prior. Rather than the iconic Resident Evil 4 opening of Leon heading to the village, eliciting the fury of the townspeople, Resident Evil 4 went through three separate revisions before
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