While many of the changes made in the more recentCall of Duty Zombies experiences are for the best, some fans remain nostalgic and hope for something that is comparable to the older modes. While this ranges from players wanting smaller Zombies maps to a crew of original characters instead of Operators, sometimes it is the little things that players feel are missing.
It is for this reason that the Zombies fan base had such harsh reactions to Call of Duty: Vanguard’s missing Pack-A-Punch camo and Call of Duty: Black Ops 4’s nonexistent perk jingles, as these small details go a long way to making the mode more unique. This same outlook applies to the HUDs featured in the recent Zombies experiences, as they are seen by most as a major step down from what came before. While it may seem odd to put so much emphasis on something as simple as a HUD, it actually makes a fair bit of sense.
Call of Duty: Vanguard Zombies — Wonder Weapon Buffs Explained
In Call of Duty Zombies, every single detail contributes to a map’s identity. This can be seen anywhere players look, as the best Zombies maps stand out in different ways. Origins’ skybox being full of fighter planes and giant robots gives the map a great aesthetic, while the hellish atmosphere of Mob of the Dread makes Alcatraz an even more special setting than it normally would be. The wildly different Zombie designs seen on Shangri-La are another example of the small details making a difference, as are the various Pack-A-Punch camos seen over the years.
For a while, a unique HUD was the norm, and it joined different Wonder Weapons and mini bosses to give maps a bit more personality. The Western font of Buried’s HUD is a good example of this, as no matter where players looked, they were
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