Since the launch of Call of Duty: Vanguard, Zombies players have struggled to play the mode for long periods of time due to the lack of pause feature. Now, Season 2 Reloaded has finally added the option to pause, but players are frustrated with the limitations of the feature.
Vanguard's Season 2 Reloaded's patch notes detail that the long-awaited pause feature allows solo players to pause for up to two hours collectively in matches played on dedicated servers. Treyarch also said the inactivity kick timer has also been extended in public matches, so players should have more than enough time for a bathroom break while their teammates fight off the undead.
Vanguard Zombies' new pause feature is better than nothing, but it's definitely a downgrade from the pause feature in Black Ops Cold War's Zombies mode, which allowed unlimited pauses for solo and co-op matches. Not only is Vanguard's implementation limited to just solo matches, but it limits how long the solo player can pause in one match. Having this new pause feature still makes Vanguard Zombies a burden for those who want to go for high rounds. Two hours of pause time may sound like a lot for some, but players still won't be able to take many breaks or get much of a snooze before continuing their quest for high round world records, which is a feat that can often take days of playing with players pausing for breaks to sleep.
We've waited 5 months for solo pause in Zombies… and you can only pause for 2 hours collectively in one game. You literally can't pause your game overnight if attempting a super high round… how does that make sense?
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