Alongside the cinematic campaign and competitive multiplayer, Zombies continues to be a staple of the Call of Duty series with its latest iteration in Call of Duty: Vanguard. However, a popular part of the mode was missing from the mode at launch and is forcing players to rely on regular bullets to put down the hordes of the undead. It is about to change when the next season of content drops and brings back the campy, popular array of sci-fi guns, better known as Wonder Weapons, to Zombies to keep the Third Reich's undead army down.
Narratively, Call of Duty: Vanguard's next content season picks up at the end of season one and sees Captain Butcher join up with Task Force Yeti to investigate the Nazis' dangerous Nebula V gas weapon. Chemical warfare and armored combat is going to be a central focus of the core multiplayer update with Nebula-focused weapons alongside the new vehicle-focused Arms Race mode, the latter of which will release later in the season. The Nebula V weapons will also be available to use inside Warzone, along with new zones on Caldera befitting the season.
Call of Duty: Vanguard Adding 4 New Weapons, Including Ice Axe
Zombies, on the other hand, will transport players to Egypt's Eastern Desert to close a new Dark Aether portal opened by the villainous Von List with the aforementioned Wonder Weapons at their side. The season two update will introduce two Wonder Weapons, one new and one returning, to the array of weapons currently available to slay the undead with.
First is the popular and iconic Ray Gun, the very first Wonder Weapon which made its debut in Call of Duty: World at War and has been in all Treyarch-developed Call of Duty games. The Ray Gun fires circular energy beams which can rip through the
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