Airborne Effectiveness in Destiny 2 has been discussed ever since its release. Many community members have been vocal about the entirety of AE since certain weapons were incapable of landing headshots on static opponents. Typically, many players start experiencing this in both PvP and PvE.
In Bungie's most recent TWAB (This Week at Bungie), the company talked about the multiple changes they'll be implementing in the mid-season of Season 19. Thankfully for players, Airborne Effectiveness is one thing the developer has looked into.
Bungie introduced the Airborne Effectiveness system in hopes of balancing weapons' Stability and Accuracy (more along the lines of Strand). However, the company also addressed that achieving its goals came at the cost of fun for the community. Hence, most of the upcoming changes involve reducing weapon types' penalties.
The upcoming changes in specific ammunition types are as follows:
Aim Assist
Reduced airborne accuracy penalty for all Destiny 2 Primary weapons, per weapon type:
General
To summarize, Destiny 2 primary weapons are supposed to feel a lot more rewarding while airborne. While many players are skeptical about the complete removal of AE penalties on Shotguns, it is safe to assume that Sniper Rifles will at least be able to land headshots on a standing target.
Poll :
0 votes
Quick Links
Read more on sportskeeda.com