As recently reported, NCsoft's financial results highlight the strategy implemented by the Korean giant. Indeed, while total revenue increased by 9% to reach $283.9 million, the overall balance suspiciously shows a $19.3 million loss. While these results were significantly below analysts' expectations, who had expected the company to report at least an operating profit, it’s also the first time in 12 years that NCSoft reported financial losses in a quarterly statement.
The studio has just announced the cancellation of six projects, some of which never even had the chance to be revealed to the public. PuzzUp Amitoi, which was already closed in July, andBattle Crush, which will shut down at the end of the month, are just the tip of the iceberg. Project Movie, whose development has been suspended, and Project E, which was meant to supplement the Throne and Liberty universe and an unannounced project, join the growing list of projects abandoned by the studio over the years.
This wave of cancellations comes with a workforce reduction: By next year, NCSoft plans to cut its workforce to 3,000 over the 4,000 current employees. In an internal message, the company's two co-CEOs expressed the seriousness with which they are taking the current situation, presenting this decision as a “necessary optimization measure”, arguing that the reduction in payroll will lead to substantial savings in the upcoming quarters.
While the company reduces its workforce and abandons projects, it also announced the launch of five new games. Starting with Aion 2, which makes a 180-degree turn from its PvP orientation to a PvE-focused approach. The game now promises to emphasize «fun and collective progression rather than competition,» a shift that might disorient longtime fans.
Project LLL, another flagship project, offers a third-person Sci-Fi MMO Shooter. Tactan: Knights of the Gods was already tested last summer in Korea, and it focuses on the real-time strategy MMO
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