Every August for the past two years, Chinese developer Game Science Studio has released new gameplay footage from its upcoming action RPG Black Myth: Wukong. Not one to miss a beat, it has done the same this year. On Friday, the studio shared a new eight-minute gameplay trailer and six-minute in-game cutscene. Much like last year’s Unreal Engine 5 reveal, the former is partly a showcase for NVIDIA’s DLSS AI-powered upscaling tech, and you can see what a difference it – and a year of additional work – has meant for the game’s framerate. Compared to last year’s trailer, the action is smoother and there are fewer framerate drops.
We also see Game Science Studio iterate on From Software’s Souls formula in a few interesting ways. One of my favorites involves a plant the protagonist goes to pick up about a third of the way through the clip. When they go to pull it from the ground, the plant turns out to be an enemy that can root the player in place, leaving them vulnerable to its hard-hitting sweep attacks. It’s a fun twist on From Software’s mimic chests that should force you always to be on your toes. As for the cinematic trailer, it offers a fresh look at Wukong’s Journey to the West-inspired tale. It’s hard to say how the scene we see will fit into the broader story Game Science hopes to tell, but the studio obviously has a talent for animation.
Unfortunately, neither trailer ends with a release date for the game. Back in 2020, Game Science Studio said it was hoping to bring Black Myth: Wukong to PC and consoles by 2023.
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