Battlefield 2042's first season of post-release content is being delayed so that its developers can focus on implementing "extensive fixes to the game." Voice comms, a revised scoreboard and better player profiles are all on the way before season one arrives early summer, among other changes designed to improve the dev team's communication with players.
In a blog post, senior producer Ryan McArthur outlines the updates coming most imminently. That includes changes to the in-round scoreboard revealed a couple of weeks ago. Player profiles will aim to give a better overview of "how far you have to go for your next unlock", and voice comms will... exist.
The post also mentions a refined ping system, a better "squad loop", and an improved "reward loop" when your squad focus on the team objective. They also have a team working on Specialists, 2042's equivalent of classes, although they're not yey ready to talk about how they might change, and gunplay will receive "feedback-based improvements too."
Continuing the love of loops, the post outlines a new "feedback loop" for the dev team to communicate to players, which boils down to: Dice will say what they're working on, listen to feedback, then say how they've changed what they're working on in response to said feedback. The dev team's first major focus will be map design. "We want to outline to you our vision for how we’re going to approach and factor into our new maps enhancements to the gameplay experience, by addressing feedback on openness and lack of cover in key areas," writes McArthur.
Altogether the post touches on potential changes to almost every aspect of the game, including some I haven't mentioned here, wrapped up in a lot of "we have heard you" rhetoric. It
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