Fighting might not be the first thing on Atelier fans' minds, but it still forms an integral part of the RPG series' core gameplay loop. Monsters roam these mystical worlds, and putting them out to pasture isn't just a matter of survival — it's good business sense. The rewards for beating down a powerful fiend can outweigh the dangers, especially in Atelier Sophie 2, but only if you know how to mitigate the pain these monsters dish out while proving savvy in the fine art of offense.
Related:Atelier Sophie 2: How To Obtain A Fishing Rod
Luckily, success on the battlefield will often come down to understanding a few key fundamentals. Let's survey these all-important lessons so that Sophie and her steadfast allies can traverse the wilds outside of Erde Wiege without perishing in the process.
Once you've accumulated enough battle companions, you will have three characters in the foreground per fight, accompanied by another three in the background. A common (and understandable) early-game error is to assume that the background characters are stuck there and vice versa.
In fact, characters can swap their position with their specific foreground/background partner via a special move called Support Guard. This costs one Technical Point, but it's often well worth the spend. If a defensive character is in the back and an enemy telegraphs the likelihood of a strong upcoming attack, swap places while you can.
It often happens: you're in the middle of a battle, things are going your way to a tee, and then the remaining foes power up an Aura which blocks a set number of attacks relative to the Aura's listed strength number. This can be quite frustrating, as the monsters will continually peck away at you in the meantime. It's not only
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