Ubisoft is reportedly working on a VR game for the Assassin's Creed IP. Assassin's Creed Nexus will be based on the series' previous stealth-action approach and will feature the likes of Ezio, Kassandra, Connor, and Haytham Kenway. It will also include series tropes like pickpocketing, lock picking, climbing structures, combat, and the leap of faith.
This information comes via a report by industry insider Tom Henderson for Exputer. Henderson's sources have reportedly confirmed that the game will feature 16 separate missions, along with a tutorial to get you used to the controls and systems. However, being a VR title, there are some differences from standard Assassin's Creed games.
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"Players can choose to play in one of two styles, or a combination of both, which is the norm for a VR title by using the controller analog sticks to move or teleport," says the report. "As stealth is one of the more important aspects of an Assassin’s Creed game, teleportation comes with a soundbar that lets you know if you’re alerting nearby enemies. Basically, the further away you teleport towards the enemy, the less sound is made.
"For example, teleporting 10 feet away from behind an enemy will create less sound than teleporting 3 feet away from them. So it’s usually ideal to teleport some distance away to avoid detection by sound, then crouch towards the enemies with your controllers."
In terms of assassinations, you can take out most enemies with one hit of your hidden blade while in stealth – you can press a button and flick your wrist to unsheath it. If enemies are alert to your presence, then melee combat will require you to land a few blows to take them down – or one to
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