Grim Dawn has been trucking along for quite a while now, and even though we’ve had a fair selection of competent hack ‘n’ slash ARPGs over the years, it is still near the pinnacle of its niche. And now, with update 1.2.0.0, Grim Dawn is taking its next leap forward.
This leap forward, however, is really more of a dodge, as that’s one of the most notable new features making their way into the game. As per the developer Crate Entertainment’s recent announcement, Grim Dawn is due to receive a dedicated evade ability (with invincibility frames, to boot), hugely improved level and difficulty scaling, an overhaul of all loot tables, and the streamlining of how it handles its health and mana motions. These changes are a huge shift in Grim Dawn‘s meta all on their own, but they only scratch the surface of what else is coming with update 1.2.0.0 on November 16.
As old as it might be, Grim Dawn is still actively receiving new paid content, with the big Fangs of Asterkarn DLC due to launch sometime in 2024. At the same time, Crate Entertainment is also producing entirely free content revamps, and update 1.2.0.0 is going to be totally free for all Grim Dawn players, regardless of whether they own any of the game’s several major expansion packs.
For the most part, 1.2.0.0 is focused on bringing the game forward in regard to its quality-of-life offerings. The introduction of a dedicated evade move, which will be tied to the spacebar by default, is almost certainly going to change the game’s combat loop. On top of that, players will no longer need to hoard potions, as they’ll have an infinite number of health and mana snacks ready to go, albeit on a cooldown. That’s because Fangs of Asterkarn aims to introduce potion customization and
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