We’re so close to The 2nd Annual GamesBeat & Facebook Gaming Summit, the event so nice we’re throwing it twice.
On Tuesday, January 25, 2022, at 8:20 am sharp PT, the hold music will end and Emcee Kahlief Adams, captain of the Spawn On Me Podcast and famously bad cook, will launch us into three days of events spanning the business of games.
Despite massive peer pressure from the GamesBeat staff, Dean Takahashi will definitely not be taking a deep dive into Walmart’s vision of the metaverse in his opening remarks, but what he will do is introduce us to the big themes of day one, which include the big evolutions we’re seeing in instant and cloud gaming; the increasingly important business need for diversity and representation in gaming; and industry perspectives on where we’re headed next. (Because even when we get it totally wrong (see: Walmart) it’s always a blast to speculate. When we get it right — because these are educated predictions from some of the biggest names in the industry — we’re positioning ourselves for great things.)
And we’ll start off with two important conversations with keynote speakers. Rick Kelley, VP of Global Gaming at Meta, in conversation with Dean, will offer a first look at not-yet-released proprietary data on global gaming trends, and the changes that will impact 2022. They’ll talk about what they’ve learned about gaming behavior and trends from the platform’s 900+ million gamers, and reveal what Facebook Gaming is focused on for 2022. Finally, they’ll talk about the company’s move to Meta, and the Metaverse, and how that’s going to affect how the company is thinking about gaming, short- and long-term.
In the second keynote, Dean is joined by Chris DeWolfe, CEO of Jam City to talk about the
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