I recently fished my family’s old PlayStation 3 Slim from my dad’s bedroom, set it up in front of my TV, and promptly sampled a smorgasbord of classic PlayStation-era JRPGs from the halcyon days of my childhood. I scampered through Legend of Legaia, Wild Arms 2, Legend of Dragoon, Lunar: Silver Star Story Complete, but wait … where was my copy of Final Fantasy Tactics? Absolute horror washed over me as I realized the greatest jewel of my childhood legacy was misplaced or potentially gone for good, like Gollum mourning the loss of his precious ring. But hey, at least the stylistically similar Arcadian Atlas is set to release next year, meaning the Final Fantasy FOMO is less potent than it would be otherwise.
If this is the first you’re hearing of it, Arcadian Atlas is a tactical RPG by Austin, Texas-based developer Twin Otter Studios that commits to its obvious Final Fantasy Tactics roots. When I demoed the game at PAX West, it immediately brought me back to my youth with a tribute to Final Fantasy Tactics’ 16-bit visual style, rich turn-based tactical combat, and a party management system so seemingly robust that I can’t wait to get my hands on it when it releases.
Arcadian Atlas features a familiar 16-bit-inspired visual style and an intuitive tactical combat system wherein your party can move around the map to gain specific advantages, bending the flow of battle in your favor. Cleverly positioning your troops around the map can completely change how they match up against your opponents, and since you can only move so many tiles per turn, strategy is a majorly important element in Arcadian Atlas. Fans of the genre will already know what they’re in for, but for what it’s worth, each character gets to move and then use an
Read more on digitaltrends.com