Season 14 of Apex Legends is almost upon us, so Respawn Entertainment and EA revealed some of the major reworks coming to the game with when the Hunted season begins. Namely, the developers highlighted the redesigned Kings Canyon, increased level cap, and balance updates like the removal of self-revive.
In 2020, Loba blew up Skull Town in Kings Canyon. Now, the entire map is seeing a rework as part of Season 14 to improve the pacing and balance of matches on the map. Skull Town is now called Relic and is a bit bigger, the Cage was reworked to be a little lower and more vulnerable, Hillside’s interiors were removed, and Broken Relay is now called Basin and got new buildings. Those, along with the other visual update Kings Canyon got, should make this old Apex Legends map feel brand new again.
Another big change is coming to account levels. Previously, there were 500 levels for players to work their way through. Starting with Season 14, players can work their way to level 500 three more times, technically increasing the level cap to 2000. This means that players will now be able to earn 544 Apex Packs and an Heirloom by leveling up. The start of Season 14 will also introduce some notable balance changes to Apex Legends, as is to be expected.
Some notable changes are that SMGs and pistols have a new laser sight attachment, the Wingman will now use sniper ammo, the Spitfire will now light ammo, the EVA-8 will see an increased fire rate, handling, and reload speed, and more. Most notably though, self-revive is getting removed. This is complicated by a change to Gold Equipment perks, including a new one for the Backpack called Deep Pockets that increases the number of medical supplies players can carry.Apex Legends is
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