Skydance Studios is yet to put out a single video game, but it already feels like it could be a major player in the next decade, going toe to toe with the likes of Naughty Dog and Insomniac. Helmed by Amy Hennig, of Uncharted fame, the studio revealed a few months back that it was making a Marvel game - no other details of this project are known, but credible guesses suggest it's either Ant-Man or Fantastic Four. I’m still holding out hope for Daredevil. Now, another upcoming Skydance game has been announced: Star Wars. Not much is known of this game either, just that it's an "action-adventure game featuring an original story", and with Hennig name-dropped several times in the press release (until we see something of its games, she remains Skydance's only high card), all I could think of is that Scalebound still has a chance.
Let me explain where I got that from. It feels as though we hear about games way too far in advance these days, and as a result several announced games never surface. Hundreds more are worked on behind closed doors, shelved, and die in darkness. Some of these games become legendary, built up in our heads to masterpiece, boundary shattering levels. The grass is always greener on the other side, and the best game is the one you never got to play.
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Star Wars have two of these legendary games, as well as a handful of other cancelled games, some of which we know about, and some of which we don't. The first is Star Wars: 1313, which would have seen us play as Boba Fett in his bounty hunting days, exploring new planets, having epic adventures with mature storytelling, and with fast, physical, mo-capped fight scenes rather than force powers. It was
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