I've been trying to think of an accurate comparison for SteamWorld for a while, and I honestly can't come up with anything that ticks all of the same boxes. What other series delivers consistently high-quality releases in totally different genres but within the same universe, let alone in the indie space? It'd be like Monster Train, Shadow Tactics: Blades of the Shogun, and Guacamelee belonging to the same studio.
This is largely a function of the structure and now considerable size of SteamWorld shepherd Thunderful, which was forged from the collision of Image & Form with Zoink in 2018. But it's also testament to just how unique and good the Steamworld series really is, which is especially relevant now that it's adding yet another genre to its roster with the impending release of SteamWorld Build, a city builder spliced with a Factorio-esque resource management sim that quickly got its hooks in me. There are three more SteamWorld games in development at Thunderful's various internal studios, too. After a brief hiatus, one of the quieter indie greats out there is back and raring to go, and if it's not on your radar already, it really should be.
If you're familiar with the series, it's probably through SteamWorld Dig, a delightful Metroidvania and the only current SteamWorld entry to get a direct sequel. But SteamWorld Quest: Hand of Gilgamech is a lovely card battler, and SteamWorld Heist is a fantastic tactics game. Even SteamWorld Tower Defense reviewed well in its heyday on the Nintendo DSi. SteamWorld is all over the place, and Thunderful also develops and publishes standalone games like Wavetale and The Gunk. With SteamWorld Build set to revive the series in 3D for the first time, this made me wonder how the studio
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