The majority of Minecraft updates focus on bringing changes to some of the most important physical aspects of the game, whether that means introducing new block types for players to build with or new mobs for players to fight. These things are the backbone of the Minecraft experience, after all, so it makes sense that these things take priority when Mojang changes the game. However, this also means that some less interactive parts of Minecraft fall behind as the rest of the game evolves. For instance, it's been a long time since Mojang reworked the systems of weather that Minecraft players can encounter.
Minecraft already features a few good weather effects that depend on the player's location. For instance, while players will never have a rainy day in the desert, they'll find rain turn into snowfall if they journey to a tundra or the top of a mountain. Fundamentally, however, Minecraft maintains a pretty basic system of weather that focuses on different forms of rain. Mojang should strongly consider taking another pass at Minecraft's weather system and introducing a little more nuance. There are all kinds of unique real-world weather phenomena that Mojang could tap into when designing a weather-themed update for Minecraft.
Minecraft Villages Could Use RPG-Style Quests to Help Players Learn and Grow
Minecraft biomes could feel far more interesting with the help of some major new forms of weather. For instance, sandstorms in deserts and blizzards in tundras could reduce visibility, slowly damage exposed players, and even threaten crops, adding a new level of challenge for Minecraft Survival players who choose to build a home in these harsh environments. As a more universal addition to weather, strong winds could shake up
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