The story of Serial Cleaners begins on New Year’s Eve 1999. Bob and his fellow cleaners, Psycho, Lati, and Vip3r, meet at the back of a funeral home to reminisce about the past. It’s a nostalgic trip to the early 1990s at first, but as recollections continue, strange inaccuracies continue to pile up, exposing long-held truths they have been keeping from each other.
Each character has their own story to tell. Your choices throughout the night will slowly alter how they tell that story and ultimately decide how their shared story ends.
While keeping its narrative legacy intact, in Serial Cleaners we greatly expand on the ideas of the original game, Serial Cleaner. Instead of presenting the player with simple puzzle-like stages, we decided to present them with a set of tools and abilities to choose from – and improvise. Let your imagination run wild, and you will surely find your own way to cover those pesky crimes!
Whether you want to sneak or sprint through the level, drag the evidence around, or cut it to pieces, we have you covered. The game becomes much more open-ended with a wide range of contextual interactions and more involved law enforcement. While the overall complexity increases, the heart of our original game – wiping the scene clean – is still there and feels better than ever.
Four different cleaners means four unique perspectives. While Bob relies on his good ol’ tricks of the trade, adjusted and enhanced with the new environment in mind, we bring to the game three new and distinct playstyles. There is Psycho’s brute force, Lati’s agility and awareness, and Vip3r’s cutting-edge tech skills. Each mission is tied to one of the cleaners and unfolds a piece of their turbulent story over the decade.
Choosing the
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