Activision officially confirmed that Call of Duty: Warzone 2 is in the works, as revealed during a recent call with streamers, influencers, and outlets. Though we don’t have a public record of the call in its entirety, a number of content creators have revealed some information discussed during the event pertaining to Warzone, its development, and why Warzone 2 is so necessary. According to many who attended the event, Activision and Infinity Ward were more candid than ever, shedding light on why Warzone turned into such a mess.
The call was loaded with takeaways, so here are the seven biggest insights from the bizarre Warzone 2 reveal, as shared by various content creators and Activision itself.
Aside from the litany of issues Warzone has had since day one, Activision’s communication with the community has typically been lackluster, with vague explanations for the various problems, or none at all. As part of the recent Warzone 2 call, content creators said COD leadership was candid and admitted they messed up.
Reporter and insider Tom Henderson relayed word that COD leadership said “We fucked stuff up. We broke it. We’re not happy with it. No excuses,” during the call. Henderson notes that the studio “vowed to fix the issues of the game.”
CharlieIntel corroborated this, stating Infinity Ward Co-Studio Head Pat Kelly said, “We don’t always get things right. It takes a long time … we break our fucking backs,” referencing its efforts to fix the game.
While Warzone‘s issues run the gamut across PC and console, those on PS4 and Xbox One have experienced most of the game’s problems. On Xbox One alone, Warzone players suffered a cumulative 5.1 million crashes over the course of an entire month, according to Modern Warzone.
Read more on digitaltrends.com