The release of Solar 3.0 paved the way for plenty of new Destiny 2 builds. Each class has gotten used to their unique Aspects, with Bungie still holding on to three additional Fragments. These Fragments will be released once the overall count of Nightmare Containment reaches 20 million within the community.
The new subclass rework has also granted various other options that were not available before Season 17. Hunters can heal themselves, Warlocks can dash while using Well, and Titans are un-killable. However, the following article focuses more on the Hunters and the best Exotics they can use with Solar 3.0.
Blade Barrage is bigger and better with the Destiny 2 Solar 3.0 rework, as the Knock 'Em Down Aspect grants additional projectiles with the super ability. Therefore, landing a great deal of damage on adds and bosses will return super energy to the wielder, filling up almost 50% of the bar.
To rock a Shards build to its full potential, try to keep your Intellect at max, or pair your armor pieces with Well mods such as Font of Wisdom. Land your super on either a massive group of adds or bosses to guarantee yourself a max refund of the Blade Barrage super with Shards of Galanor equipped.
Hunters rely on their dodges for survival or to save their allies. The Sixth Coyote Exotic has always been an excellent addition for Hunters in solo builds. With the new dodge ability, Acrobat's Dodge, Hunters can apply a Radiant buff to themselves and their allies within a radius.
Furthermore, a whole stack of On Your Mark Aspects can be gained after using a class ability, which in this case, is Hunter's dodge. On the other hand, if you're going for a more melee-based build, you can select Gambler's Dodge for 100% charged-melee uptime.
Aside
Read more on sportskeeda.com