The Grand Challenge in Clash Royale is a weekly task that offers players the chance to win rewards, including cards, gold, battle banner tokens, and magic items. Players must put together an eight-card deck that utilizes unlocked cards in order to participate in conventional challenge bouts.
The following is a description of the Grand Challenge in Clash Royale:
Players can only participate in the challenge by spending 100 Gems, so they'll need to create a powerful deck and try to win as many games as they can. This article will list the top five cards to use in Clash Royale's Grand Challenge.
Mini Pekka is one of the best attacking troop cards in Clash Royale. It can defeat troop cards like Knight and Prince when combined with support troops like Minion Horde, Electro Wizard, and Baby Dragon.
Unlike most other cards, players will only get this one after completing the in-game training. This single-target, high-damage card can be used along with spell cards (like Log, Fireball, Arrows, and Zap) to counter swarm troop cards.
The Bandit is one of the greatest Legendary cards in Clash Royale since it deals massive damage and has a relatively high health pool. It has the ability to charge at surrounding foes and towers, dealing twice as much damage as a Dark Prince.
Players can efficiently eliminate ranged soldiers with this card. It can also deal a lot of damage to enemy structures and troops when coupled with cards like Mini Pekka, Royal Giant, Electro Wizard, Prince, and others.
Inferno Tower offers the best defense in Clash Royale, and players can unlock it when they reach Arena 4. The Inferno Tower can stop the enemy's push and maximize the damage dealt to troop cards with high hitpoints.
Low-elixir cards (like Zap, Arrows,
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