Clash Royale had earlier introduced a monthly competition called the Royal Tournament that gives players a chance to try out fresh eight-card decks and unlock various rewards. Participants can currently sign up for the January Royal Tournament for free, where they can compete for rewards, including gold, chests, magic items, and more.
Players will also have a chance to acquire more higher-level chests, extra cash, gems, and cards if they spend 500 gems to unlock the Bonus tier. A legendary emote and 100,000 gold will also be given to the top 100 players on the leaderboard.
Players must create a strong eight-card tournament deck in order to win the most games. This article will explore the top five Common cards for Clash Royale's Royal Tournament.
Cost: 3 Elixir
Hitpoints: 2206
Damage: 267
Knight is one of the first cards that players can obtain after finishing in-game training. It is a single-target melee unit that deals average damage and high hitpoints to ground units. Soldiers with high hitpoints, such as Mega Knight, Mini Pekka, and Valkyrie, can benefit especially from Knight's assistance.
Due to its large hitpoint capacity, Knight can be utilized as a small tank to stop the enemy's ground force from pushing. It can be utilized as a tank troop with low-hit point cards like Wizard, Musketeer, Ice Wizard, and others.
Cost: 3 Elixir
Damage: 135
Hitpoints: 305
One of the first few Common cards that players will be dealt in the game are minions. These cards will be available to players once they have completed the Clash Royale training. Three short-range flying characters known as The Minions are most effective when used in opposition to ground-based cards like Knight and Valkyrie.
They provide a potent combination against ground
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