Clash Royale is one of the most popular mobile games globally since it allows players to participate in real-time 1v1 and 2v2 battles. Players use cards to attack the battlefield and win battles.
There are various cards in the game that must be combined in an 8-cards deck. Players must have enough anti-air troops, support troops, tank troops, and more to win battles effectively. This article will discuss the five best anti-air troops in Clash Royale, which should be used to tackle the enemy's air units.
Cost: 4 Elixir
Damage: 289
Hitpoints: 955
The Musketeer is one of the strongest Rare cards in Clash Royale. It is a single-target card with high damage that may be unlocked through in-game Training.
The Musketeer has strong support for mini tanks and tank personnel since it can easily target air and ground forces. To protect the Musketeer card from extra damage, players should place it far away from the enemy's troops.
Cost: 4 Elixir
Damage: 212
Hitpoints: 1526
Once players reach Arena 2, they can obtain the Baby Dragon card. It's a short-range flying unit with a high hitpoint count that deals area damage to enemy troops and structures.
Its area damage makes him an excellent counter to armies like the Minions, Skeleton Army, and Minion Horde. Players should couple it with single-target troops to do the most damage to the opponent's soldiers.
Cost: 4 Elixir
Damage: 290
Hitpoints: 944
Players can unlock Electro Wizard, another powerful legendary card when they reach Arena 11. He's a single-target unit with high hitpoints and damage output. He can stun and reset foes' abilities, giving him a good counter against high-damage air forces like Inferno Dragon and Minion Horde.
Cost: 5 Elixir
Damage: 370
Hitpoints: 955
Once players reach Arena 4,
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