Pokémon Legends: Arceus is a major departure from the nearly 26-year-old Pokémon series. While it obviously reveres the past — and borrows from it — Legends: Arceus is more interested in doing something different and experimenting with new ideas. But all of those changes can be a bit difficult to parse, and Nintendo hasn’t done a great job of explaining just how different Arceus is.
To help you understand how exactly Pokémon Legends: Arceus works, we’ve put together a list of the 12 major differences between it and the classic Pokémon series.
The biggest change in Pokémon Legends: Arceus is its structure. Instead of moving from town to town, there is only a single city in the game: Jubilife Village (which later becomes Jubilife City in the Pokémon Diamond and Pearl games). The rest of the world is unsettled, but for a handful of small camps, meaning you’re free to roam and explore without bumping into other people.
Instead of being a singular, open world like The Legend of Zelda: Breath of the Wild, Pokémon Legends: Arceus is broken up into five major biomes. There’s a verdant field, a harsh mountain, a luscious beach (complete with its own volcano), a poisonous swamp, and a chilly tundra. Each of these areas has its own collection of native Pokémon, while some overlap between multiple areas.
You’ll start in Jubilife Village and select a biome to travel to, but you’re unable to travel from one unique area to another — you’ll have to go through Jubilife every time.
Why is the world ofPokémon Legends: Arceus so barren? Because nobody has settled it yet. Legends: Arceus takes place in the Pokémon version of feudal Japan. People speak far less casually than the original series, and very few humans know anything about
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