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02.08 / 16:21
Adventure UPS CEO Progressive Larian nearly made Baldur's Gate 4, it was partially playable and 'something that you all would have liked', but the studio didn't want to spend another 3 years on it
Larian Studios was not planning to keep making Baldur's Gate games when it embarked on its journey through the Forgotten Realms. For decades it had been telling stories in its own universe rather than playing with someone else's toys. For a brief time, though, Baldur's Gate 4 was on the cards. Chatting to CEO Swen Vincke ahead of its first anniversary, he explains why Larian almost made a sequel, and why it ultimately didn't. 
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