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The Witcher 4 Is Officially in Full Scale Production – Game Director Is Confident in a Remarkable Experience

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This afternoon, CD Projekt RED VP and Game Director Sebastian Kalemba announced via Twitter (X) that The Witcher 4 is officially in full scale production after recently ending the pre-production phase.

He also shared his confidence that the new saga could be a remarkable experience for fans. I'm thrilled to announce that Project Polaris has entered the full-scale production phase!

With new challenges just around the corner, it’s the talented and hard-working people who make me believe we can together make the upcoming Witcher Saga a remarkable experience.

No stopping now! Stay tuned for what’s on the other side of the coin!⚔️ Related Story The Witcher 4 Pre-Production Is Almost Over, Says CD PROJEKTKalemba shared a picture with the tweet.

This could be our very first look at The Witcher 4. We first heard of the new game over two and a half years ago when CD Projekt RED also announced they were abandoning their own REDEngine in favor of Epic's Unreal Engine 5 technology.

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