The 2024includes a ton of magic items, many of which are incredibly powerful and complex. The focus of the player base often gets drawn to these big-ticket items, but the more mundane gear on the list deserves some attention, too. After all, common magic items can show up all across a campaign, and often bring some fun flavor to the player's equipment.
Out of the hundreds of items in the DMG, around 50 are classified as common (though a few of those are potions or one-time consumables).
Some have returned from previous source books, while others are entirely new to the game. These 10 items are among the best and most interesting within the common tier,and could be great options for a piece of starting gear to make players feel a little more magical right away.
Both the Dark Shard Amulet and Hat of Wizardry are somewhat distinct among common magic items, sinceboth require attunement in order to use.
But it makes sense that they do; they are, after all, arcane foci for players to cast their spells from. The amulet works for warlocks, while the hat works for wizards, and both provide a hands-free way of holding on to one's focus.