Spanish developer HEXWORKS was one of the first developers to share information on the graphics enhancements they had planned for their game's PS5 Pro version.
As you might recall, HEXWORKS was founded in early 2020 specifically to make Lords of the Fallen, and they've got big plans for the sequel tentatively slated for 2026.
In the meantime, though, they're continuing to support this game with patches and with the introduction of PS5 Pro support. To delve into greater detail about their experience with Sony's new console, we interviewed Eduard Gonzalez, Principal Engine Programmer at HEXWORKS.
Gonzalez lavished praise on the PS5 Pro hardware and revealed that this version actually runs on the highest PC settings available (though, of course, you can run Lords of the Fallen at higher frame rates on PC, provided you've got the significantly more expensive hardware to do it).
Still, it's a major accomplishment that not many games achieve, and they did it without even using Sony's much-vaunted AI-powered PlayStation Spectral Super Resolution upscaling. Related Story Xbox Hardware Will Continue to Be Made, Says Phil Spencer; It’s Hard to Show the Benefits of New Gaming Hardware Due to Increasing Diminishing ReturnsUnreal Engine 5 has been known to have spotty performance on PS5 (and Xbox Series S|X).