Software AMD Features Updates performer recommendations Universities

Lossless Scaling’s Universal Frame Generation 2.0 Out Now – Improves Efficiency & Noticeably Reduces Artifacts

wccftech.com

The software Lossless Scaling has just received a major update to its universal Frame Generation component. Originally introduced on January 10, 2024, the FG feature is now considered in version 2.0 thanks to efficiency improvements and noticeable reductions in artifacts.

The flip side is that the GPU load caused by Lossless Scaling's FG has increased, too, although there's also a new Performance mode that retains the performance of the previous version.

Here's the full change log shared by the developer: Related Story AMD Fluid Motion Frames Now Officially Available: Frame-Gen For Everyone & Every DX12/DX11 Game With Up To 97% FPS Boost- Enhanced architecture for processing large-scale movements, enabling efficient usage at lower frame rates.

Hence, the minimum recommended base frame rates are 30/40 for 1080p/1440p resolutions respectively, with 60 FPS and higher recommended for an optimal experience. - Noticeable reduction of common artifacts such as motion ghosting, edge distortion, and image blurring.

In cases where artifacts persist, it is advisable to increase the base frame rate. - GPU load has increased by 1.5 - 2x depending on the resolution.

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