Jonathan Dumont Fighting Action RPG Stealth Features Interviews classical Jonathan Dumont

"Coming Back To The Roots Of Parkour & Stealth": Assassin's Creed Shadows Creative Director Teases What Longtime Series Fans Have To Look Forward To

screenrant.com

is a return to form in more ways than one — and its creative director is already teasing the one feature hardcore fans have been waiting for., although originally a stealth series, has made the jump to historical action RPG in recent years.

While each game still includes at least the occasional sneaking mission, the main emphasis is on one-on-one combat with swords and axes instead of quiet asssassinations with hidden blades.

That's all going to change, though, in. In an interview with ,' creative director Jonathan Dumont suggests that fans will appreciate its renewed focus on stealth over combat. "" In other words, is going back to basics, bringing back the stealth and acrobatic traversal of its early installments.

It's not exactly leaving more direct methods of combat behind: ' dual protagonists allow players to choose the fighting style they prefer for individual missions.

The samurai Yasuke will represent the RPG-style combat of recent games, facing enemies head-on. The shinobi Naoe will represent classic, stealth-style, sneaking silently through the shadows.

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