Call of Duty maker Activision has finally admitted to using generative AI in the development of Black Ops 6, nearly three months after fans had accused the company of creating an “AI slop” Zombie Santa loading screen.In December, following the release of the Season 1 Reloaded update, fans noticed a number of telltale signs in Black Ops 6 loading screens, calling cards, and art used to explain how Zombies community events work.At the centre of the backlash was a loading screen image of Zombie Santa, aka 'Necroclaus,' which some said showed the undead Father Christmas with six fingers.
Generative AI often struggles with hands, adding extra fingers where they shouldn't be.Another image of a gloved hand was used to show off a new Zombies community event.
It contained what looked like six fingers with no thumb on-screen, suggesting up to seven digits on this hand.The release of the Zombie Santa image sparked a closer look at other images in Black Ops 6, which some in the Call of Duty community subsequently called into question.
Redditor Shaun_LaDee highlighted three images included in paid bundles that have irregularities that could suggest the use of generative AI.Fans then called on Activision to disclose the use of generative AI for art that is included in bundles that are sold, and following new AI disclosure rules for Steam, it has now added a vague disclosure that covers the entirety of Black Ops 6 on Valve’s platform.Black Ops 6’s Steam AI Generated Content Disclosure reads: “Our team uses generative AI tools to help develop some in game assets.”In July, Wired reported that Activision sold an “AI-generated cosmetic” for Call of Duty: Modern Warfare 3 last year.
The cosmetic in question was not named, but was linked to the Yokai’s Wrath bundle released in December 2023. The store did not disclose any use of generative AI for this bundle.This bundle cost 1,500 COD Points, the premium virtual currency sold for real-world money that generates hundreds of millions of