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Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid 5: The Phantom Pain was the last mainline entry in the Metal Gear Solid saga that was released all the way back in 2015 (and no, we don’t talk about the infamous Metal Gear: Survive). By the time Metal Gear Solid Delta: Snake Eater releases it would likely be ten years, provided it actually comes out in 2025.

Given the long gap between major Metal Gear releases, there is no doubt that the newer generation of players might not be aware about the classic stealth series. Not to mention the fact that there are few AAA stealth games being released nowadays. As such, Metal Gear Solid Delta: Snake Eater carries the enormous responsibility of ensuring that it not only brings new players into the series but also keeps Metal Gear’s legacy alive. Metal Gear series producer Noriaki Okamura also believes the same.

Speaking in an interview with Play magazine (Issue 46), Okamura revealed that one of the aims behind the upcoming remake is to ensure that the series reaches to the new audience.

“One of the things that really sparked us to do the remake in general is because we realised that a lot of the newer, younger generation of gamers aren’t familiar with the Metal Gear series anymore”, Okamura stated.

“It was basically our mission, our duty, to kind of continue making sure that the series lives on for future generations. After all, we leave behind much more than just DNA, as Solid Snake would say—but again, who is Solid Snake?”

Judging by Okamura statements, it seems clear that Konami intends to support the series for a long time. Whether it will take the form of remakes or new releases is something that remains to seen. In the past, Okamura has spoken about the viability of developing remakes of Metal Gear 1 (1987), Metal Gear 2: Solid Snake (1990) and Metal Gear Solid (1998) but at the same time also acknowledged the challenges that may come along with undertaking such a project. He also expressed an interest in working with Hideo Kojima on Metal Gear but he 

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