One of my favorite parts of my job is when I get to gush about the games I love, and no one can do anything to stop me. Slay the Spire is one of those cases.
Throughout the two-plus years we’ve been in quarantine, I’ve gone through phases where games absolutely consume my life. First it was Hades, and after clocking nearly 400 hours in that game, I finally decided to retire it. I have brief stints with both Stardew Valley and Breath of the Wild, which were both replays of comfort games, so they don’t fully count. The next game that consumed my every waking hour, though, was Slay the Spire, which just so happens to be one of April’s free PlayStation Plus games, and I need everyone to know how freaking amazing it is.
Here’s a crash course: Slay the Spire is a deckbuilding roguelike, which is such a fun combination of genres it makes me wish there were more of them out there. The main premise is that there’s this giant vertical spire you have to climb to the top of, floor by floor, encountering enemies, friends, and other surprises along the way.
It’s kind of similar to FTL: Faster than Light in that you can see a map of the entire area between encounters, so you can plan your route accordingly. It’s also like FTL because there are tons of random encounters that can really hurt you or help you depending on what you get. You slowly accumulate cards as you climb higher, and with any luck, build your deck full of super-powerful combos.
You can play one of three classes: the Ironclad, a tanky fighter-type that uses blood magic in a high-risk, high-reward type of build, the Silent, which plays like a traditional rogue character with shivs and poison damage, and the Defect, which is a robot character that summons orbs with
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